Section outline

  • This was developed by Matt Martin for BCC and he gifted it to us hen he left. 

    • Learning Outcomes

    • By the end of this module, you will be able to:

      • Describe the rationale for Universal Design for Learning, and how it can benefit all students.
      • Explain how UDL principles provide multiple ways for students to engage with the why, what, and how of learning.
      • Choose one UDL principle to apply to a "pinch point" in your current course materials or activities.

    • Resources

      • Discover the basics of Universal Design for Learning, and its connections to architecture and design.

      • Begin exploring the Universal Design for Learning framework, and then choose an option to learn more about UDL.

      • Take some time to explore the UDL framework via CAST's interactive graphic organizer. Is there one particular area that might be helpful in addressing a "pinch point" in your course?

      • Not sure where to begin? The Plus One approach to UDL can help.

    • Activity


    • Discussion: Incorporating UDL Into Your Courses Forum
      Not available unless: The activity (Missing activity) is marked complete